Reference
Page Index
All pages and card entries in the Sidekick Wars Wiki.
Arenas Page: Review battlefield structure and placement rules. Convert Spell: Converts one living enemy sidekick to your team and applies Convert's card level. Core Mechanics Page: Understand decks, five-card hands, mana, match phases, crates, and rewards. Cuddle Team Jr. Sidekick: Melee attacker that heals wounded allied units in a 4-tile aura. Cupid Kitty Sidekick: Stationary arena-wide support that targets and heals the lowest-health ally. Deck Building Page: Build a balanced starter deck with pressure, defense, control, and support. Defense And Pushes Page: Turn defense into counterattacks and create safe windows to pressure buildings. Doodle Doo Sidekick: Stationary ranged defender with a minimum range of 1 tile and long 2.5-tile reach. Dummy Dog Sidekick: Building-focused melee attacker that sacrifices itself on attack and explodes on death. Fireball Spell: Delayed area blast that damages enemy units and structures and knocks back enemy players. Fish In a Barrel Spell: Summons two Flopsticks Minions around the target tile after a short delay. Flopsticks Sidekick: Stationary melee defender that creates repeated Flopsticks Minion waves. Flopsticks Minion Sidekick: Small melee pressure unit summoned by Flopsticks or Fish In a Barrel. Frost Ball Spell: Delayed control spell that freezes enemy targets so they cannot act. Fury Potion Spell: Delayed area buff that increases friendly movement and attack speed. Game Overview Page: Learn the match objective, battlefield, and card basics. Glossary Page: Look up common Sidekick Wars terms. Heal Potion Spell: Delayed area spell that heals friendly damageable targets for a flat amount. Ice Prince Sidekick: Enemy-side melee pressure that disables nearby towers when deployed. Keep Page: Learn how the Keep combines with base towers in the victory objective. Kit Sidekick: Stationary defender that channels briefly, then transforms into Kit Mech. Kit Mech Sidekick: Durable ranged unit summoned after Kit finishes channeling Mecha-Go. Lightning Spell: Fast strike that damages and briefly stuns enemy targets in the area. Lil Raptor Sidekick: Mobile ranged attacker with quick attacks and good target stickiness. Mana Crystal Spell: Places a mineable mana crystal on an empty tile if a reserve crystal is available. Mana Timing Page: Learn when to spend mana crystals, when to wait, and when to punish. Mana Trap Spell: Traps a mana crystal so enemy miners are stunned instead of rewarded. Mini Pass Page: Review pass progress, rewards, and charm bonuses. Mothman Jr Sidekick: Flying ranged attacker that sleeps nearby enemies and can stun with attacks. New Player Guide Page: Follow a first-session path from the match goal to basic card timing. Page Index Page: Browse every page in the wiki. Peels Sidekick: Building-focused melee attacker that leaves stunning banana peels behind as he moves. Phantom Guffpup Sidekick: Stationary defender that summons minions once and slows nearby enemies. Phantom Guffpup Minion Sidekick: Summoned melee unit that appears from Phantom Guffpup in a burst of four. Poison Spell: Creates a 5-second poison area that applies lingering damage and slow. Privacy Policy Legal: How the wiki uses analytics and cookies. Remus Sidekick: Fast melee attacker that repeatedly buffs nearby allies' movement and attack speed. Shops Page: See shop categories, currencies, crates, and purchases. Sidekick Wars Wiki Page: Start browsing the Sidekick Wars wiki. Sidekicks Page: Browse playable sidekicks, summoned units, roles, and stats. Spells Page: Browse damage, healing, control, buff, and mana spells. Status Effects Page: Track stun, sleep, freeze, poison, buffs, and other effects. Terms of Use Legal: Terms for using this unofficial fan wiki. The Best Cat Sidekick: Copycat sidekick that transforms into the last sidekick you summoned. Towers Page: Learn how towers defend the board and how base towers affect victory. Wind-A-SAURUS Sidekick: Melee pressure that begins with a powerful burst of movement speed.