Spell
Frost Ball
Delayed control spell that freezes enemy targets so they cannot act.
Playable card Control 4 mana
Quick Facts
| What to Know | Details |
|---|---|
| Mana Cost | 4 |
| Spell Role | Control |
| Effect Strength | 0 |
| Area Size | 2 tiles |
| Lasts For | 3 seconds |
| Works On | Enemy units and players |
Ability
- Freeze After a 0.7-second impact delay, applies Freeze for 3 seconds. Frozen enemies cannot act, but they can still take damage. Enemy players are put in stasis for the same duration.
How To Use
- Best used to stop an enemy push, protect your units, or buy time for towers and sidekicks to clean up.
- Use the disable window to protect your towers, save a push, or stop a dangerous enemy ability.
- Wait for targets to commit before casting so the 2 tiles area gets full value.
Watch For
- Check the target rule before casting: this spell works on enemy units and players.
Pairs To Try
Related Cards
Related Effects
See Status Effects for how these mechanics work across cards.
Tags
ControlFreezeAreaPlayable