Spell
Heal Potion
Delayed area spell that heals friendly damageable targets for a flat amount.
Playable card Healing 4 mana
Quick Facts
| What to Know | Details |
|---|---|
| Mana Cost | 4 |
| Spell Role | Healing |
| Effect Strength | 75 healing |
| Area Size | 3 tiles |
| Lasts For | Instant |
| Works On | Friendly units and structures |
Ability
- Heal After a 0.7-second delay, heals friendly units and structures in the area for 75 health.
How To Use
- Best used when several allied units are damaged but still alive.
- Play it near allied units that are already fighting or about to connect with a target.
- Wait for targets to commit before casting so the 3 tiles area gets full value.
Watch For
- Check the target rule before casting: this spell works on friendly units and structures.
Pairs To Try
Related Cards
Related Effects
See Status Effects for how these mechanics work across cards.
Tags
HealingAreaFriendly unitsPlayable