Spell
Fireball
Delayed area blast that damages enemy units, deals reduced damage to structures, and knocks back enemy players.
Playable card Damage 4 mana
Quick Facts
| What to Know | Details |
|---|---|
| Mana Cost | 4 |
| Spell Role | Damage |
| Effect Strength | 100 to units; 25 to structures |
| Area Size | 3 tiles |
| Lasts For | Instant |
| Works On | Enemy units and buildings; knocks back enemy players |
Ability
- Blast After a 0.7-second impact delay, deals 100 damage to enemy units and 25 damage to enemy towers and Keeps in the area. Enemy players in the area are knocked back.
How To Use
- Best used against grouped enemies or to finish damaged structures.
- Wait for targets to commit before casting so the 3 tiles area gets full value.
Watch For
- Check the target rule before casting: this spell works on enemy units and buildings; knocks back enemy players.
Pairs To Try
Related Cards
Tags
DamageAreaEnemy buildingsPlayable