Sidekick
Kit
Stationary defender that channels briefly, then transforms into Kit Mech.
Playable card Defender 7 mana
Quick Facts
| What to Know | Details |
|---|---|
| Mana Cost | 7 |
| Health | 90 |
| Damage | 8 |
| Fighting Style | Melee |
| Role | Defender |
| Usually Attacks | Any nearby threat |
| Reach | Melee range |
| Attack Pace | Every 1 second |
| Movement | Stationary |
| Can Hit Flying Sidekicks? | No |
| Can Be Played on Enemy Side? | No |
Ability
- Mecha-Go Channels for 2.5 seconds, then vanishes and summons Kit Mech.
How To Use
- Play Kit where it can safely finish Mecha-Go. If the channel completes, Kit Mech becomes a durable ranged threat.
Watch For
- High mana cost means a bad placement can leave you unable to defend the next push.
- Stationary units need placement and protection because they cannot chase better fights.
- Melee units can be delayed, kited, or blocked before they reach their best target.
- It cannot hit flying sidekicks, so keep another answer ready.
Summons
Pairs To Try
Related Cards
Related Effects
See Status Effects for how these mechanics work across cards.
Tags
MeleeTransformDefenderPlayable