Sidekick
Mothman Jr
Flying ranged attacker that sleeps nearby enemies and can stun with attacks.
Playable card Attacker 5 mana
Quick Facts
| What to Know | Details |
|---|---|
| Mana Cost | 5 |
| Health | 100 |
| Damage | 20 |
| Fighting Style | Ranged |
| Role | Attacker |
| Usually Attacks | Defensive sidekicks |
| Reach | 2.5 tiles |
| Attack Pace | Every 1.2 seconds |
| Movement | Normal |
| Can Hit Flying Sidekicks? | Yes |
| Can Be Played on Enemy Side? | No |
Ability
- Sleepy Dust When it appears, it puts enemy sidekicks in a 3-tile radius to sleep for 4 seconds. Its attacks also have a 25% chance to stun for 1.5 seconds.
How To Use
- Use Mothman Jr to disrupt defensive sidekicks before your push connects. Sleep and stun effects can create a short window where enemies cannot answer cleanly.
- Use the disable window to protect your towers, save a push, or stop a dangerous enemy ability.
Watch For
- Watch enemy mana and placement before committing it to an important fight.
Pairs To Try
Related Cards
Related Effects
See Status Effects for how these mechanics work across cards.
Tags
RangedFlyingSleepStunPlayable