Mothman Jr

Quick Facts

Mothman Jr quick facts
What to Know Details
Mana Cost 5
Health 100
Damage 20
Fighting Style Ranged
Role Attacker
Usually Attacks Defensive sidekicks
Reach 2.5 tiles
Attack Pace Every 1.2 seconds
Movement Normal
Can Hit Flying Sidekicks? Yes
Can Be Played on Enemy Side? No

Ability

  • Sleepy Dust When it appears, it puts enemy sidekicks in a 3-tile radius to sleep for 4 seconds. Its attacks also have a 25% chance to stun for 1.5 seconds.

How To Use

  • Use Mothman Jr to disrupt defensive sidekicks before your push connects. Sleep and stun effects can create a short window where enemies cannot answer cleanly.
  • Use the disable window to protect your towers, save a push, or stop a dangerous enemy ability.

Watch For

  • Watch enemy mana and placement before committing it to an important fight.

Pairs To Try

Related Cards

Related Effects

See Status Effects for how these mechanics work across cards.

Tags

RangedFlyingSleepStunPlayable

Back to Sidekicks